The gap between off the shelf software, and professional level animation and effects, is filled by more than just money and artists.  Pipeline, infrastructure and experience are essential and complex.


  • Feature film visual effects
  • Feature film previsualization
  • Pipeline\Workflow\Development
  • Color Science for Media
  • Sequence design
  • Motion Capture
  • Character Rigging
  • Rendering

Licensable Technology

  • Context Aware Computing System
  • Color Science and Color Management
  • Hybrid Desktop\Touch UI
  • Complex Inverse Kinematics Models
  • DCC Application Pipeline for
    • Autodesk’s Maya
    • The Foundry’s Nuke
    • Pixologic’s ZBrush
    • NVidia’s Mental Ray
    • etc…

Available Assets and Systems

  • Natural Point Motion Capture System (20 cameras)
  • Autodesk’s Maya Creation Suite
  • The Foundry’s NukeX
  • Spectrometer and colorometery tools
  • Rapid Prototyping (3D printer)